package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdBFarms {
    public static final MsgConfig DATA_REQ = of(1, "农场数据请求");
    public static final MsgConfig DATA_RESP = of(2, "农场数据返回");
    public static final MsgConfig GROUND_LEVEL_UP_REQ = of(3,"地块升级的请求");
    public static final MsgConfig SEED_LEVEL_UP_REQ = of(4,"农场种子升级的请求");
    public static final MsgConfig PLANT_REQ = of(5,"种植种子的请求");
    public static final MsgConfig FAST_PLANT_REQ = of(6,"一键种植的请求");
    public static final MsgConfig GAIN_REQ = of(7,"收获的请求");
    public static final MsgConfig CLEAR_CD_REQ = of(8,"农场地块清除cd的请求");
    public static final MsgConfig PRE_SEED_LEVEL_UP_REQ = of(9,"农场预设种子升级的请求");
    public static final MsgConfig PRE_PLANT_REQ = of(10,"预设的请求");
    public static final MsgConfig FAST_PRE_PLANT_REQ = of(11,"农场一键预设的请求");
    public static final MsgConfig CANCEL_PRE_PLANT_REQ = of(12,"取消预设的请求");
    public static final MsgConfig GET_VIP_REWARD_REQ = of(13, "领取每日特权奖励的请求");

    public static MsgConfig of (int b, String msg) {
        return new MsgConfig(MsgIdA.FARMS, b, msg);
    }
}
